Tuesday, 29 September 2009
Chess Pieces you will love to have
1. One should possess regarding the pieces and set material. Usually they made up of wood, crystal, stone etc. Best type of pieces are made up of Budrose and Ebony.
2. Secondly, usually pieces are hand made or machine carved, so one should examine them closely, which shape you require, resembling the original shape.
3. Finally, if you don't want have any basic knowledge regarding the material and pieces, ask any good chess player or chess lover.
It is a fact that playing chess with your favorite pieces always makes you feel good internally .
Sunday, 27 September 2009
Isle of Lewis
Ace the Center
1. First, a central piece controls the board more efficiently than anywhere else. For example, if we place one Knight on a center square and if another one in one of the corners of the board.
2. We know, the Knight in the center can only move to eight different squares, while the "cornered" one can only go to two possible moves!
3. Now, control of the center is essential as it provides an avenue for your pieces to move from one side of the board to the other side.
4. A piece which is moved from one corner to other is often taken through center . So if our piece can reach the other end before opponents piece, we can have an upper edge. We will often be able to mount a successful attack there before he can bring over enough pieces to defend.
Saturday, 26 September 2009
The Double Attack
The Double Attack is simultaneous attack by a single unit on two hostile units. This attack is economical and profitable. It appeals to the player who knows how to get the maximum effects from his pieces. The Queen, with its wide cruising range and ability to attack in several directions by vertical, lateral, and diagonal moves, is the ideal piece for Double Attack. In the given diagram, the Queen threatens mate in one direction and menaces an unguarded knight in another direction. Result: white wins a Knight by force. But even a lowly Pawn can engineer a Double Attack. As a matter of fact, the Pawn fork is particularly dangerous because the pawn has least value of any chess Unit.
The Knight Fork
The Knight fork is the most popular tactical theme aside from the pin. Actually, the Knight fork is the special case of the Double attack-- an attack on two units by a single unit. But knight fork is particularly effective, and particularly dreaded, especially by inexperienced players. Sometimes Knight Fork appears in a simple setting. It is merely necessary to give a knight check as a preliminary to the winning fork. A Knight fork is often deadly in combination with a pin. Generally speaking, the most effective Knight forks are checks. Here in this diagram White attacks King and Queen; king must move; The Queen is lost. Finally, a Knight fork may often come at the very end of a combination, with an effect which is all the more Powerful.
Pinning
The pin is by far the most frequent used tactical theme. It may be defined as an attack on a piece which will screen a second piece from attack. The unit attacked in this way is said to be pinned. If attacked with enough force and ingenuity, it can often be won or completely disabled. Once we are familiar with pinning motif, we became used to the idea of creating pins. See in the diagram.
Here white first sacrifices in order to win black’s Queen by means of pin. A frequent use of pin is to “Pile up” on the piece with an effective pawn advances
SCID Information database
1. We can maintain database of the chess games.
2. We can produce and print reports on various techniques for opening and closing.
3. We can play against various chess engines worldwide on internet.
4. We can view graphical trends.
Also 'SCID help' is available in 13 different languages. So there isn't any difficulty even you are not aware of English.
Corel Chess
Not only this, one can also choose between different styles of chess boards for e.g. glass/wood board etc. One can have more than one window opened at a time to have different views of from all the corners. One can record moves and can see them later.
We can also play it through internet or LAN network. We can start from basic level and go up to master level according to our capabilities.
Also there is file help for beginners.
Phases of Chess
Opening Phase: It includes the relevant and reliable opening systems to play. A well prepared opening is must before starting the match
Stress Phase: It is advised that one must consider every sphere equally important. This level separates the master from the ordinary player. A master considers each and every phase of the game equally important rather than mastering the certain phase.
Pre-ending phase: It refers to the phase considering the end game positions. Even the expert level players do not know how to go through this phase efficiently.
Discussion Phase: After every match, try to look for the mistakes you have committed in that particular match and then look for the alternative strategy keeping your self in the same situation.
Friday, 25 September 2009
Pawn ending- The Opposition
The player who is not to move in such situation is said to have the opposition. Since his Opponent can't move his King forwards, he has to move it sideways or backwards, and after that the other player gets to advance his King forwards, which is usually advantageous for him.
The Rule of the Square
The Rule of the Square is used to determine whether or not a passed pawn can queen when it is not supported by its own king and the enemy king is chasing it. The idea is shown by the diagram
on the right:
One side of the square is the line that extends from the pawn to the square on which it queens. The rule says: if the enemy king can reach the square of the pawn, then it can capture the pawn; if not, the pawn can queen without the aid of its own king. Remember that if the pawn is on its starting square, it can make a double step, so the square is the same as if the pawn has advanced one square. The rule is valid for all pawns, including rook's pawns.
Pawn Endings
Minor Piece Checkmates
Basic Checkmates- King and Rook vs. King
Basic Checkmates
Some interesting facts
2. ‘Check mate’ is derived from a Persian word ‘shah’ and ‘maat’. The meaning of these words is King cannot be saved now and he is defeated.
3. It is very astonishing that total number of chess games possible in this world is 10^120. This figure is even more than the total number of electrons in this universe.
4. Earlier, chess was played only by kings, so it was considered as a game of upper class and noble people.
Wednesday, 23 September 2009
Swiss system of chess tournament
Keeps & Moats Chess Software
Analog chess clocks
Grünfeld Defence
2. c4 g6
3. Nc3 d5
This opening may seem to be similar to that of the Queen's Gambit and the King's Indian Defense, but actually this opening is totally different from the Queen's Gambit and the King's Indian Defense. Here Black provides an early opportunity to White to gain control over the center of chess with 4.cxd5 Nxd5 5.e4. Now black shows its true power by launching a counter attack against that center, perhaps with ...c5 and thus stopping White from gaining an upper hand in the game. If Black succeeds in its motive, then the White Center may indeed be very vulnerable, if Blacks fails, the center will be very dominating.
King's Indian Defense
2. c4 g6
3.Nc3 Bg7 4. e4 d6
King's Indian Defense became popular after World War II. In King's Indian Defense, opposite sides strategies in a race between Black's mating attack vs. White's methodical attempts to unravel Black's Queenside. There is some concern in World Class level that Black's concept is very committal, which leads the Former Champion Garry Kasparov to end his use of opening shortly before he retires from the game. King's Indian Defense is still popular at any level below that due to the deep developmental work by Fischer and Kasparov.
SCANDINAVIAN DEFENCE
2. exd5 Qxd5
3. Nc3 Qa5
The main idea for Black in most of the semi open games is to play d7-d5. Here it is played immediately for the price of an extra move with the queen after 3.Nc3Long disparaged as the epitome of weak play "because moving the queen early wastes time," it was resurrected in the 1990s with a pawn move c7-c6, allowing the queen to retreat from a5 to c7 when necessary. Now it is considered an attempt to reduce White's central pressure, and is popular among club players because White suddenly has to demonstrate some sophistication.
Pirc Defence
2. d4 Nf6
3. Nc3 g6
This opening could be considered similar another opening called the King's Indian, which begins 1. d4 Nf6 2. c4 g6 3. Nc3 Bg7. However, in long run, strategic differences exist between the King's Indian and the Pirc Defense. In this Pirc Defense, White's c-file pawn is still at home, and not committed to the c4 square. So, overall we can say that White has a better control of the d4 square as compare to Black's. The pawn moves c2-c4 has been replaced by a developing piece move N-c3, and this "faster" development tends to encourage White towards central or kingside attacks compared with the queenside play classically associated with the King's Indian defense.
Danish Gambit
2. d4 exd4
3. c3 dxc3
4. Bc4 cxb2
5. Bxb2
As we know that the best technique to takes a leading edge in the game of chess is to conquer the center of the chess board. So, this Danish Gambit opening technique helps you in gaining the control over the center of chess at the cost of two pawns. However, current opinion reports that to properly beat off the attacking waves, at least one and sometimes both pawns must be returned. This involves the liberating pawn push ...d5 by Black. Even so, inventive attacking players can still use the resulting open lines to play a complex game.
CHESS OPENINGS: PHILIDOR DEFENCE
2. Nf3 d6
This is the best way to defend the threatened pawn with a pawn (playing 2...f6? is plain bad). It provides black with a Solid but somewhat confined position. The F8 bishop is hemmed. This F8 bishop is designated a defensive role. The black Knight leaves the C-Pawn mobile and Retains its option of going to d7, but it is not without reason that 2...Nc6 is much more common than 2...d6.so, this is somewhat a very good opening technique that can be implemented in modern chess competitions.
French Defense
1. e4 e6 2. d4 d5
Games generally involve jockeying for position. This way the center usually gets closed and there are two competing pawn chains. A sort of contest starts between the two players and each to outflank the other. It starts with White trying to play e5; Black defends and tries to play c5 or f6. In the process, Black's queen Bishop often becomes trapped and useless, and it's known as the "French Bishop".
Caro-Kann
Caro-Kann starts out as:
1. e4 c6 2. d4 d5
The main line of the Caro-Kann is
1. e4 c6 2. d4 d5 3. Nc3 dxe4
The difference between French Defence and Caro –Kann is that Black eliminates one of White's central pawns and thus is in a position to get his pieces developed. This is an improvement over the French Defence. However there is a drawback too. In this move Black's pieces end up playing a passive defensive role, so players who choose this opening are hoping for White to commit an error.
CONTROL THE CENTRE
CHESS SOFTWARE
CHESS OPENINGS: PETROFF'S DEFENCE
2. Nf3 Nf6
Earlier, The Petroff Defense was treated as a counter attack. However, it soon became an excellent opening with symmetrical nature producing defensive positions. It is considered quite solid, and is a key defensive opening against the dangerous first move 1. e4 There are a few gambits which White can try to shift the style of the opening. The Cochrane gambit is perhaps the most dangerous. It involves a Knight sacrifice on f7. Currently not considered objectively sound, its use is psychological: White dares the opponent to spend twenty moves defending against an attack, and this pressure may cause the Black player to finally fall victim to a tactical shot.
CHESS CLOCK
Chess 960
Tuesday, 22 September 2009
ALEKHINE DEFENCE
The pictures above better illustrate the principle of Aleknine’s defence.
Monday, 21 September 2009
Queen's Indian Defence
2.c4 e6
3.Nf3 b6
Strategically, this opening is similar to the Nimzo-Indian. White has played 3.Nf3 rather than
3.Nc3 so he is not threatening to grab the center with 4.e4 just yet. Playing the Nimzo-like 3...Bb4+
anyway is possible (and called the Bogo-Indian) and tends to lead to rather quiet play. More usual is
3...b6 which opens up for the bishop to go to b7 where it will continue the clamp-down on the e4-
square, or to a6 where it will put pressure on White's pawn on c4.
Nimzo-Indian Defence
1.d4 Nf6
2.c4 e6
3.Nc3 Bb4
After 3.Nc3, White threatens to take control over the centre by playing 4.e4. The Nimzo-
Indian, named after the hypermodern player Aron Nimzowitch, is one of the two main ways of
Preventing this (the other way is the direct 3...d5 which leads to the Queen's Gambit Declined).
Black puts a bishop where it pins the White knight, and often intends to trade it off, surrendering the Bishop pair but inflicting White with doubled pawns if needed to recapture with the b-pawn. White can avoid these doubled pawns by playing the queen to c2, but this costs time. On the other hand, Black has not staked out a big claim of the centre yet, and White can get a real space advantage if Black is careless.
Tuesday, 15 September 2009
Sicilian defence moves
Sicilian defence moves-This move is a specialization at beginning of the game, varying widely in character from quiet positional play to very aggressive. This move comprises of following stages;
Ø Development: To place the bishops and knights on useful squares where they will have an optimal impact on the game.
Ø Control of the center: Control of the central squares allows pieces to be moved to any part of the board relatively easily, and can also have a cramping effect on the opponent.
Ø King safety: Keeping the King safe from dangerous possibilities. A correct timing for castling can often enhance this.
Ø Pawn structure: Players often avoid the pawn weaknesses such as isolated, doubled or backward pawns, and pawn islands – and to force such weaknesses in the opponent's position.
'Qa1 x d4' move
The ‘en passant’ move
The ‘en passant’ move- This move can only be used on the very next move after the pawn is advanced 2 spaces. For example - BLACK has a pawn at d4, suppose WHITE moves his e2-pawn to e4; if the WHITE had moved to e3 at the same time, the BLACK d4 pawn could be able to capture it, so now he can capture en-passant on his next move. But if BLACK decides to make another move instead, he gives up his right to capture. However, there is a special case for this - if an enemy pawn could have captured it, if it had only moved 1 square, the enemy is still able to capture.
A 'pawn' trick..!!
One of the major uses of the pawns is that if you can get your pawn to the other side of the board, he can be promoted. This means that you can replace the pawn with any same coloured piece you want with the exception of a king or pawn. There are some other situations in chess that sums up while the game is in its last phase. For instance, a game can very easily end in a draw. This can happen when neither side has enough material to checkmate the opponent. This would happen if one player had a Bishop and King while another had only a King - no matter how many times you try you cannot get the opponent into checkmate so the game ends in a draw.
The ‘castling’ move
Introduction to Chess Board..!!
To describe the events on the Chessboard briefly a name has been given to every one of the 64 squares. The eight lines, running upwards, are successively designated by the numbers 1, 2, 3, 4, 5, 6, 7, 8, and the eight rows running from left to right, are successively designated by the letters a, b, c, d, e, f, g, h. For pawns they can only capture a piece that is placed diagonally in front of them. Also, on its initial move, a pawn can move up two squares instead of just one. However, there is a special case for this - if an enemy pawn is captured in one move instead of two, that move can be later used to capture the enemy.